Beyond the Grove: activate Songtreads and reach the caverns

Check boot activation and the cavern entrance objective, with conflicting airborne-jump reports kept separate.

Source-reviewed notes. Not independently play-tested. Reports describe their recorded version; follow the current game prompts when they differ.

Before you begin

  • Complete Shax’s race and collect the Songtreads.
  • Check that Beyond the Grove is active.

Area notes: Songkeeper’s Grove

Activate the boots

Owning Songtreads in Equipment Bag → Core does not activate them. The reviewed PC report uses G to open the backpack and selects the boot tile. Look for visible boots and musical notes; reselect the item if another equipped item removes them. Other devices should use their own displayed controls. Activation report

Approach the gap

Follow Bluestone Approach toward the cavern entrance. With the boots active, allow space for a forward run-up. The reports agree that movement and activation matter, but do not establish one verified jump sequence for the current version. Progression overview

Conflicting reports: airborne jumps

Not resolved: AllThingsHow reports a running jump and says another jump input has no effect until landing. SportsRant describes repeated airborne jumps. We have not tested which behaviour matches the current game. Do not treat a fixed number of button presses or a crossing duration as a requirement. Check your current ability prompts and practise on safe ground. AllThingsHow · SportsRant

Confirm arrival

The activation report checks for the Bluestone Caverns area title and completion of Beyond the Grove. A failed crossing does not establish a missing level gate; first recheck activation and the active objective. Arrival report

If the reward is missing

Return to the Songtreads guide and verify the post-race conversation. This page covers the entrance only, not a complete cavern walkthrough.