A field guide for curious players
Little discoveries.
A whole forest to explore.
Your independent Scrooms companion. Explore the directories, follow sourced notes, and find your next path.


Find your next path
Four places to begin your field notes.
Scroomdex
Creatures, locations, and what is known about finding them.
Explore the directoryInstruments
Acquisition notes and prices, with their sources attached.
Browse instrumentsGuides
Clear steps for getting started and finding your next path.
Read the guidesChimes budget
A place to plan a purchase using a known target price.
Open the budget toolNew to Scrooms?
Start with the opening tutorial, then practise the catching sequence. Each guide explains which reports support its steps.
Visit the guide libraryStart with a field note
Published guides, ordered by their content update date.
Exploration
Tall Trees: Echo Step, collection and hand-ins
Thirteen recorded Tall Trees locations, the three-grave Bloomcall task, and the visible flower-to-key route into The Pale Shrine. Earlier unlock gates remain explicit unknowns.
Read guide →Exploration
Sanctum Magus: the gate song and archive collection
Use the recorded Song of Passage route, understand the eight-versus-five roster gap, and keep unknown catches and spelling differences visible.
Read guide →Exploration
Sorin’s Respite: access and The Scratched Score
A recorded Dynamite route, the visually checked Scratched Score objectives, and the limits of the garden’s sourced catch data.
Read guide →
Useful notes. Honest gaps.
Only reviewed information belongs in this guide. Missing details, conflicting reports, and update announcements will be labeled clearly.